Are you going to buy an iPhone 3G on July 11, launch day? If so, how long are you prepared to wait?
A bit of information that started circulating after the WWDC launch of the iPhone 3G was that AT&T and Apple would now require buyers to activate their new phones before they left the store. The thought is that this would help curb the rather large problem the companies had during the first generation of the product with people buying the device, never activating it, and instead unlocking it to use on other networks — and often in other, non-supported countries.
While some people expressed displeasure over this heavy-handed move to ensure carrier lock-in, the other very real problem with this idea was that it would make the lines on the iPhone 3G launch day exponentially longer.
Even in best-case scenarios, in-store activation would add at least 10-15 minutes to each purchase, and that’s if the process was running like a well-oiled machine. “Launch day” co...
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Publish2 raises a round, aims to bring more journalists to the webFrom: feeds.feedburner.com
Post Date: 2008-03-31 05:28:23
In recent years, many journalists (including myself) have experimented with web services intended to help journalism go online, and those efforts have failed.
We’d hoped that things like better newsroom software or local community sites would allow quality reporting to run efficiently and survive as web businesses. But these efforts were often top-down. Newsroom software tried to mirror the needs of the traditional newsroom, for example.
But newsroom software hasn’...
more AOL launches social games with CellufunFrom: feeds.feedburner.com
Post Date: 2008-03-31 05:00:56
AOL doesn’t want to get left out of social networking games. Such games are taking off on social networking sites such as Facebook, where Zynga and Social Gaming Network have launched popular viral games.
Today, AOL is announcing an ad-supported mobile gaming community channel with games provided by New York-based Cellufun , a venture-backed company.
AOL said it is starting to make use of its Third Screen Media acquisition as all mobile banner ads on the games are being po...
more Mywaves cuts content and ad deal with MTV, a firstFrom: feeds.feedburner.com
Post Date: 2008-03-31 03:53:27
While many an entrepreneurs in Silicon Valley imagine their start-ups replacing established media companies, fast-growing mobile video startup MyWaves is instead working with the big companies.
Today, for example, it is announcing a deal with MTV, where MTV will — for the first time in its history — license its content to a third party mobile site that is not related to a carrier. MTV will also sell advertising on the MyWaves site and the two companies will split revenue f...
more Reality Digital, a white-label video service, gets funding to expandFrom: feeds.feedburner.com
Post Date: 2008-03-31 02:30:51
Reality Digital provides software that web publishers can use to host their own collections of videos. The company was founded in 2004, before the latest wave of online video startups appeared, and has done well enough for itself, winning MTV, The Travel Channel and other large media companies as partners. And now it has also raised $6.3 million from OpenView Venture Partners . Reality Digital lets a third party use its software to host an entire interface for videos: The videos themse...
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