Now that I’ve got most of the libempathy and libempathy-gtk functions I need working as python bindings I’ve finally been able to get on with some fun hacking on Jokosher itself. A user’s contacts (managed by Telepathy’s Mission Control ) are now offered as possible instruments which can be added to a project:
Next I’ll see about fixing some problems with the python bindings so that the avatar pixbuf generation works correctly, rather than just assigning everyone with a generic avatar.
Also, hello Planet Gnome :).
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GStreamer Channel Splitting ElementFrom: blog.mikeasoft.com
Post Date: 2006-05-21 05:45:03
As part of the Jokosher hackfest, which is happening as I write, I’ve finally sat down and mostly sorted out the channel splitting element. We need this element for handling multiple simultanious inputs from a single sound card due to them coming in as a single multi-channel stream and us needing lots of single channel streams. An example of its usage would be roughly along these lines:
|-- chansplit channel=0 -- etc -- filesink location=0.flac
|...
more Jokosher SoCFrom: blog.mikeasoft.com
Post Date: 2007-05-07 13:50:08
I’ve begun work on my Summer of Code project for Jokosher. My task is to integrate VoIP facilities, making it possible for people to treat their contacts as if they were just another instrument. Hopefully making life simpler for podcasters interviewing guests, or for podcasts who’s presenters are all remote.
To start with I’ve been creating python bindings for libempathy and libempathy-gtk. The initial use of these libraries is for the accounts dialog, so that Jokosher ca...
more Speaking At LUGRadio Live ‘07From: blog.mikeasoft.com
Post Date: 2007-05-05 12:02:27
The schedule for LUGRadio Live ‘07 has now been announced and it looks like I’ll be giving my talk at 2:00pm on Saturday, just after lunch. I’ll be discussing a little project I’ve been working on for a while called SabreGL ; this is an attempt to bring the easy 3D game creation offered by proprietary products such as DarkBASIC and Blitz3D to the Free software world.
SabreGL’s still a long way from being perfect, but I think LUGRadio Live will be a go...
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