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Showing blog posts that mention opengl.org

informatica grafica 0. introduccia
Post Source: cdecdf.com
Posted: Nov 30 2008 23:45:52


des que ho vaig estudiar a la universitat la meua visia sobre els videojocs animacia per computador simuladors ha canviat considerablement. informatica grafica nomas era una assignatura optativa que els primers cursos no matreia pera despras de conaixer lopinia dalguns companys vaig decidir cursarla. i realment em va fascinar i va canviar la manera de veur......
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200
Post Source: blog.yiyidu.com
Posted: Nov 30 2008 15:06:53


200 facebook sn s ......
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main page opengl.org
Post Source: postspectacular.tumblr.com
Posted: Nov 26 2008 21:23:52




10 ways to programaticly shoot yourself in the foot part b
Post Source: www.dev102.com
Posted: Nov 25 2008 12:57:24


this is part b of the 10 ways to programaticly shoot yourself in the foot article. as i already stated in part a there are several things a software developer can do to make his life much more difficult in the future. in this article i will talk about another 5 issues that even the best developers have to be aware of. in other words i will try to prevent you from programaticly shooting yoursel.....
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microsofts lack of opencl support unfortunate
Post Source: architosh.com
Posted: Nov 20 2008 18:31:07


it is completely disheartening but not at all unexpected to learn that microsoft is continuing to work on a rival to opencl rather than embrace it and join the rest of the industry around this standard. opencl promises to speed the drive towards parallel computing in the overall computing market including desktops mobiles and handheld devices such as those powered by arm chips. initiated by ap......
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spot the bug
Post Source: www.donniepinkston.net
Posted: Nov 16 2008 06:46:06


lately i have been tinkering with a simple little 3d graphics program in my spare time. to support my various graphics and math projects i have put together a simple c math library including matrices vectors and the like. my matrices are stored in rowmajor order like most matrices in cc programs but opengl uses columnmajor order . sim ple8221 i think i just need ......
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ati catalyst 8.11 opengl extensions list
Post Source: feeds.feedburner.com
Posted: Nov 13 2008 12:28:42


digg url htt pwww.ge eks3d.com p2072rs quo here is my friends the list of opengl extensions that are exposed by the graphics driver catalyst 8.11 for a radeon hd 4850 under windows xp sp2 32bit . compared to catalyst 8.10 catalyst 8.11 introduces one new opengl extension gl ext tra nsform fee dback all gpu caps viewer tech demo......
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open source high performance graphics library
Post Source: twit88.com
Posted: Nov 07 2008 05:39:10


opengl is the premier environment for developing portable interactive 2d and 3d graphics applications. since its introduction in 1992 opengl has become the industrys most widely used and supported 2d and 3d graphics application programming interface api bringing thousands of applications to a wide variety of computer platforms. opengl fosters innovation and speeds application ......
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opengl volume rendering engine
Post Source: feeds.feedburner.com
Posted: Oct 31 2008 09:04:26


voreen is an open source volume rendering engine written in c and uses opengl and glsl for graphics acceleration. you can download it here . via......
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troubleshooting dynamic shadows on os x and windows
Post Source: www.wowfix.com
Posted: Oct 17 2008 00:00:00


mike schramm wrote this forum thread about the new shadow technology appearing on the mac in 3.0.2 is confusing. there are four blue responses in the first 10 posts and at the end of it i still dont have a clear idea of whether shadows work on the mac or not. the issue seems to be this shadows do work on the mac but not the highest quality shadows. why because while window......
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parallel rendering in opengl how to use multiple gpus
Post Source: feeds.feedburner.com
Posted: Oct 14 2008 14:07:17


nvidia has published a paper about parallel rendering in opengl using concepts like gpu affinity via the extension wgl nv gpu affinity extension that allows to create a rendering context for a specific gpu or sli mosaic that allows to split the rendering on all available gpus of a quadroplex two quadro in sli. you can download the pdf directly here ......
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catalyst 8.10 opengl extensions list and geometry instancing support
Post Source: feeds.feedburner.com
Posted: Oct 13 2008 11:18:02


now that catalyst 8.10 in final version seems to be available i can publish the list of opengl extensions exposed by a radeon hd 4850 under windows vista 32bit . compared to catalyst 8.9 catalyst 8.10 introduces 8 new opengl extensions gl arb dra w instance d gl arb hal f float pi xel gl arb hal f float ve rtex gl arb ins tanced arr ays gl arb sh ader t...
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installing glut on dev c
Post Source: feeds.feedburner.com
Posted: Sep 22 2008 21:08:51


we are currently using the glut library at university in our interface design and computer graphics module. we were told to use linux kubuntu to write and compile our openglglut programs. but for ease of use i wanted to install the glut library on windows. i am a user of dev c 4.9.9.2. i know it is no longer under active development but it still remains my ide of choice for c and ......
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catalyst 8.9 opengl extensions radeon hd 4850
Post Source: feeds.feedburner.com
Posted: Sep 18 2008 19:36:04


here is the list of opengl extensions supported by the catalyst 8.9 graphics drivers for the radeon hd 4850 under windows xp sp2 32bit . the release note says catalyst 8.9 add the phase 1 of opengl 3.0 support. but what does it mean compared to catalyst 8.8 catalyst 8.9 bring only 3 new extensions gl amd te xture text ure4 gl ext ble nd equatio n separate o.....
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hello opengl world
Post Source: pcgameprogramming.wordpress.com
Posted: Aug 30 2008 12:14:21


i spent my free time the last couple of days looking into opengl to see whether its something i can try anytime soon. after spending some time reading about it i fooled around with the glut library and installed it with codeblocks to my surprise it was no harder than sdl to use and install. no doubt making a game would be a total different story but i only wanted to know if ......
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forceware 177.89 ogl3 supportive
Post Source: www.hwbox.gr
Posted: Aug 18 2008 12:57:56


...ns wgl crea te context arb draw instanced arb geom etry shade r4 arb text ure buffer object wgl crea te context the opengl 3.0 and glsl 1.30 specifications can be downloaded here httpwww .opengl.or gregistry for any bugs or issues please file a bug through the developer website httpsnv developer. nvidia.com source aueo ue...
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opengl 3.0opengl3.0
Post Source: kijibato.sblo.jp
Posted: Aug 16 2008 07:43:14


... ......
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opengl 3.0 no ha sido bien recibido
Post Source: murdererworld.com
Posted: Aug 13 2008 02:54:58


con un aao de retraso sobre las previsiones iniciales el opengl arb parte del grupo de la industria khronos ha publicado en el siggraph 2008 la esperada versian 3.0 de la especificacian del estandar competencia del direct3d de microsoft. sin embargo no todos estan satisfechos. leemos en slashdot que la especificacian no es lo que se prometia a los desarrolladores y se teme que no......
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opengl 3.0 wydane zimno przyjaete przez programistaw
Post Source: linuxnews.pl
Posted: Aug 12 2008 10:27:05


khronos group ogosia na konferencji siggraph 2008 publikacjae specyfikacji api opengl 3.0 api a take jaezyka glsl 1.30. mimo szumnych zapowiedzi i prawie rocznego opanienia ze wzglaedu na sprawy techniczne zmiany okazay siae nie byae rewolucyjne. more 823041 ......
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opengl 3
Post Source: feeds.feedburner.com
Posted: Aug 12 2008 00:30:06


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collision detection with occlusion queries redux
Post Source: feeds.feedburner.com
Posted: Jul 23 2008 15:37:41


introduction description determining objects that need to be tested drawing objects caveats appendix a. source code for opengl introduction here we describe a method for checking collisions between arbitrary objects drawn by the gpu. the objects are not limited to any shape complexity or orientation. the objects that are checked for collisions can be the same objects that are dr....
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amd gpu computing and rendering sessions related to opengl at
Post Source: lostdriveblog.com
Posted: Jul 23 2008 14:44:00


computerbazar this years siggraph 2008 will host several speaking session from amd on gpu acceleration and rendering relevant to the opengl audience. for a complete schedule please visit the siggraph page with this link. read more......
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virtual worlds 20 tools for creating 3d graphics and environments
Post Source: nextravels.com
Posted: Jul 10 2008 21:52:25


earlier this week google launched lively a new social network where anyone can create an avatar and virtual room that can be embedded anywhere on the web. 3d services such as lively are popping up more and more online thanks to the popularity of virtual worlds like second life meez and more. so are your skills up to snuff weve gathered over 20 3d creation tools so that you ca......
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wine 1.0
Post Source: albertjh.cymaho.com
Posted: Jun 20 2008 09:41:53


ya se ha leado mucho sobre las ventajas de la nueva versian de wine y como yo solo lo uso para jugar al warcraft iii frozen throne pues no he probado otra cosa. wine es una implementacian de cadigo abierto del api de windows en la parte superior de las x opengl y unix. wine no requiere windows ya que es una alternativa totalmente gratuita de la implementacian del api de win......
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Post Source: www.gaoang.com
Posted: May 31 2008 05:47:29


phun umu c phun opengl glew sdl sdl image boost ph un wi......
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